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Category: Idea Generation

High Functioning Innovation Teams in 10 Steps

High Functioning Innovation Teams in 10 Steps

Student teams formed randomly erode the student (and professor!) experience through internal conflict and apathy.

This lesson plan will help your students form high-performing innovation teams by creating more alignment around interests, and more diversity of skills.

Successful entrepreneurship teams have aligned goals and diverse skills. Students looking to gain entrepreneurial skills need to practice teamwork and collaboration around common goals. 

To help students mitigate some of the biggest drawbacks of group work, during this exercise they form the entrepreneurial teams based on the other people in the class whose goals and motivations most align with theirs. 

Help students execute better, and conflict less, by empowering them to successfully assemble their own teams.

For this post we will be using the Aligned Goals + Diverse Skills worksheet from the Lesson Plan below.

Aligned Goals and Diverse Skills WorksheetThis exercise will enable students to:

  1. Identify their goals for the course.
  2. Self-form teams based on shared goals.

In an entrepreneurship course, students spend time asking people for interviews, conducting interviews, analyzing the interviews, building MVPs, and pitching their solution. They will need to work with teammates to tackle this tremendous workload.

By the time they’re done with this exercise, they will be in teams that give them a greater likelihood of enjoying the course while developing ideas that are meaningful to them.

Aligned Goals

You want to optimize the positive aspects of teamwork for your students, while mitigating the negative aspects. To accomplish this, don’t assign students to teams. Instead, teach them the keys to creating a successful team and let them practice those skills to interview and choose teammates.

The first key is aligned goals. Successful innovation teams, or founder teams, need to be aligned in terms of revenue and impact goals, as well as a number of other criteria (culture, company size, etc.) Ask students to brainstorm some goals that might be helpful for members of their course team to be aligned on. They might mention:

  • Grades
  • Business outcomes (start a company, pass the class, etc)
  • Customers to serve

Let students know this exercise will enable them to identify classmates that align with them along these three goals.

Diverse Skills

The second key to creating a successful team is the diversity of team member skill sets. Imagine a sports team where all the players are excellent at one component, for instance, soccer players all being excellent goalies. This team will fail in their ultimate goal of winning because they are all good at one small portion of the larger plan.

Entrepreneurship team members also need diverse experiences. These teams are smarter at analyzing facts, which applies directly to the students’ need to analyze interview and experiment data.

The Exercise

Step 1Aligned Goals and Diverse Skills Step 1: Minimum successful grade

Students should first write down the lowest grade they could get in the class and still consider their performance in the class a success. Stress to students this is not about their ideal grade.

Step 2

Aligned Goals and Diverse Skills Step 2: minimum successful business outcomeYour students will choose the option that they most want to achieve during this course. If appropriate, they can check multiple boxes.

Steps 3 and 4

Aligned goals and diverse skills worksheet: Step 3, customer uniquely suited to servePrior to this exercise, students should have worked to identify customer segments who they either are a part of or have been a part of in the past. From this list, students choose the top two they want to pursue.

aligned goals and diverse skills step 4: student's majorStudent next fill in their academic major.

Step 5

aligned goals and diverse skills step 5: student kills and experienceStudents will brainstorm the skills and experience they possess that could be helpful in serving customers and/or validating a business model. Here are some ideas to help your students think of their skills:

  • They are a member of the customer segment
  • Any relevant job experience
  • Know someone who is influential within their customer segments
  • Have a large reach within this customer segment (e.g. large social media following, know a bunch of them, etc.)
  • They an artist, designer, software developer, good with tech, good with numbers, good writer, good at creating videos, etc.
  • Experience leading teams before
  • Previous entrepreneurial experience
  • Bi-lingual (i.e. can speak the customers’ native language)

Leave the room so your students feel comfortable sharing their minimum successful grades. Instruct students to form groups based on their minimum successful grades, and within groups, to share their minimum successful business outcomes, the customers they are uniquely suited to serve, their major, and the skills and experiences they have. Read this example:

“Hi, my name is Jennifer. My minimum successful business outcome is to try starting one. I can uniquely serve roboticists and florists. My major is Computer Engineering and I have skills and experience building websites, and launching an app in the Apple App store.”

Step 6

aligned goals and diverse skills worksheet step 6: potential teammate notesStudents now turn to finding teammates by finding students with similar goals, and different skills.

As students interview each other, they take notes of who seems like a good fit with them, and why.

Steps 7 – 8

aligned goals and diverse skills worksheet step 7: team name and team minimum successful grade

Students will next imagine a team name (encourage them to be creative and develop a name that reflects what value they are trying to create, and for whom). They should agree on the minimum successful grade for the general team.

Step 9

Aligned goals and diverse skills step 9: minimum successful business outcomeEach student will bring their own dreams to the group. Give students ~5 minutes to identify shared business outcomes and jot those dow.

Step 10

The last step is for all students, in their individual teams, to narrow down the customers they are uniquely suited to serve, either because they were members of that group, are members of that group or have an intentional purpose to work with that group.

Summary

Your students just identified the customers they are most passionate about helping, and the problems/emotions they’re most excited to help them resolve. In doing so, your students identified several potential paths that could lead them toward creating a profitable business. By focusing on the people and using them as inspiration for business ideas, your students have an infinite source of potentially successful businesses to choose from now, or in the future.


Get the “Aligned Goals + Diverse Skills” Lesson Plan

We’ve created a detailed “Aligned Goals + Diverse Skills” lesson plan. This exercise walks you, and your students, through the process, step-by-step.

Get the Lesson Plan

 

It’s free for any/all entrepreneurship teachers, so you’re welcome to share it.

 


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Improving Student Idea Generation

Improving Student Idea Generation

This lesson plan will help you increase the quality and creativity of the ideas your students work on.

As we’ve talked about before, we know that most successful entrepreneurs don’t focus on products, they focus on problems. So idea generation should really start with identifying the problems we can solve.

Successful business ideas solve problems by addressing the emotional needs of their customers.

Whether by solving problems, or offering pleasurable experiences, all successful business ideas resolve an emotional desire of customers.

Knowing that, one way to come up with business ideas would be to brainstorm lots of different options, and then hope that one of them will resolve an emotional need of your customers. Of course that means your students spend a lot of time coming up with ideas – most of which will have no substantial emotional impact on their customers. Instead, they will go the other way around.

Your students start by understanding the emotional needs of potential customers, and then use their needs to come up with ideas on ways to resolve them.

For this post we will be using the Your Ideal Customers worksheet from the Lesson Plan below.

Click to download the worksheet.
This exercise will show your students how to develop meaningful ideas that solve problems by helping them…

  1. Identify the customers they are ideally suited to serve.
  2. Hypothesize the emotional needs of those customers.

By the time they’re done with this exercise, they will have a set of potential customers they can serve, and some ideas about problems they can solve for them.

Step 1

Groups of people you belong to filled inYour students will make a list of the groups of people they currently belong to, and all the groups they used to belong to. Each is a group of people whose problems your students understand better than the average person. If they serve members of this group, your students have a competitive advantage because they know them better than other people. The more segments they come up with, the more problems (i.e. ideas) they can come up with.  Tell your students to come up with at least 10.

Step 2

Groups of people you want to serve filled inYour students will list the groups of people they are not part of, but are excited to help.  In this list, the passion your students have for helping these people will be their unique advantage.

Your students don’t have to know these segments intimately, they just have to want to serve them.

Step 3

Groups you are most excited to work for filled inFrom all the groups of people brainstormed in steps 1-2, students pick the three they would be most interested in helping solve a problem they are facing. Next, it’s time to brainstorm what problems, or emotional needs, your students might be able to help them resolve.

Step 4

Biggest challenges for a group filled inStudents will brainstorm the biggest challenges members of the first group face. Once your students have a couple problems written down, imagine “A Day in the Life” of one of these people. What’s it like when they wake up? What do they do after that? Think about how the rest of their day is affected by being a member of this group. Once your students have a rough sense of their average day, ask them to try to identify the hardest part of their day. This process may help your students identify even more challenges they can help them solve.

Steps 5-6

Students will repeat that process for step the second and third potential customers “segments.” In this scenario, we’re using the word “segments” to describe a group of people with a common set of problems that might ultimately become your students’ customers.

Step 7

Customer emotions filled inGo to the second page of the worksheet, and list they three potential segments again. For each segment, use the questions to identify emotional situations that either cause members of the group pain or pleasure. These situations are additional scenarios that your students might be able to build a business around resolving for the particular customers – which they can test in future exercises.

Steps 8-9

Most interesting customer emotions selectedLooking at all of the challenges on the first page of the exercise, and the emotional situations on the second page of the exercise, students should identify:

  • The situations they hypothesize are the most emotionally intense for their potential customers. Circle the two most intense situations.
  • The problems or emotions they are most excited to resolve for their customers. Put stars next to two of those.

Step 10

Looking at the problems or emotional situations circled and starred, students should choose three combinations of customers and problems/emotional situations they would like to explore going forward. These will serve as their first “Customer” and “Value Proposition” hypotheses, and they will use them as the basis for their first set of business model experiments! If their assumptions are right, they may have just identified their ideal customers, and how they’re going to serve them!

Summary

Your students just identified the customers they are most passionate about helping, and the problems/emotions they’re most excited to help them resolve. In doing so, your students identified several potentials paths that could lead them toward creating a profitable business. By focusing on the people and them as inspiration for business ideas, your students have an infinite source of potentially successful businesses to choose from now, or in the future.


Get the “Your Ideal Customers” Lesson Plan

We’ve created a detailed “Your Ideal Customers” lesson plan. This exercise walks you, and your students, through the process, step-by-step.

Get the Lesson Plan

 

It’s free for any/all entrepreneurship teachers, so you’re welcome to share it.

 


Get our Next Free Lesson Plan

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Pivoting the Wish Game: The Reality of Entrepreneurship

Pivoting the Wish Game: The Reality of Entrepreneurship

“Can I take this class again?”

The student wasn’t asking because she enjoyed the class so much. She was asking because she realized she missed the opportunity. This is confirmation that I am creating a powerful experience for my students. And confirmation that I need to do a better job introducing it.

As we near the end of the semester, I see changes in my Wish Game course experiment. It began as a grand vision, with a ton of anxious excitement from me and my students.

It is morphing into a transformational experience for students.

Let’s catch up on the wishes and experience over the past month. I learned a few valuable lessons over these weeks:

  • I can give student too much agency (I need to provide closer guidance)
  • Singular focus on granting wishes all semester is probably too much; balance is better
  • Students prefer safety
  • Maybe wishes for others would be a better learning experience than personal wishes

Granting Wishes

A few weeks back, as is our pattern, we were granting two wishes per week. This particular week the two wishes were:

  • Take the money that would be spent on a wish to a casino and let it ride on blackjack.
  • Be on stage with Skrillex and Marshmello at Ultra Music Festival in Miami.

The first was extremely straightforward. As students interviewed the grantee for this one, they tried to encourage her to pick a more challenging wish, but she stood her ground. She loves the energy and excitement of the casino. The group granting her wish handed her $150 cash the night of class and she and two classmates headed to the casino. She reported back that she taught her classmates about blackjack and roulette, and ended up winning a few bucks along the way.

Image result for blackjack creative commons

This wish presented no problem in terms of execution. It did, however, present problems within the group. There was some conflict about whether to grant the wish the grantee asked for, or to go bigger and get creative. I have been encouraging the students to think big, to take a risk. But in this case, because the grantee so adamantly stated she just wanted cash to go to the casino, the group delivered the wish. Through customer interviewing, the students understood the grantee’s desire for the emotional experience of a casino trip, and they granted it.

The other wish that week was for a student to be on stage with Skrillex and Marshmello at Ultra Music Festival in Miami. This wish was technically possible because that festival was happening in the future from the week they were granting this wish. The students got right to work interviewing the grantee to understand why he wanted this wish.

As I always do, I encouraged students to use their network to actually accomplish this wish.

I pointed out that one John Carroll alum, who was just on campus speaking not long ago, was a very successful DJ – Mick Batyske. I gave the students his cell number and encouraged them to reach out as he would likely have some connections to the festival organizers and/or Skrillex and Marshmello. They did not reach out!

The group decided pretty quickly it was too expensive – airfare, lodging, festival tickets, etc. As far as I could tell from conversations I overheard and from reflections I read, they did not consider or act on the possibility of asking for donations or hustling up some alternative solutions. They quickly moved from the big plan (deliver the actual wish) to a skeleton of the wish. This group ended up putting on a Marshmello “show” at one student’s house – they created some ambiance with music, lights, had pizza to eat. They also got the grantee a Marshmello hat.

Image result for marshmello creative commons

What Went Wrong

I pound at students that their network is much larger and easier to activate than they think. Coworkers, John Carroll alum, high school friends, family connections, hometown connections, and the list goes on. I get disappointed watching students spend 30 minutes in class brainstorming how to execute delivering a wish. They don’t spend much time strategizing how to activate their network.

This week I realized (duh!!) I should model that for them.

I committed that during the last group of wishes I would pick one wish and grant it myself, showing them how it could be done. I hope this lights a fire as they realize what could have been, and encourages them to take the risk, to dive in the next time an opportunity presents itself.

Next Wishes

The next wishes proved some interesting lessons for myself and the students.

  • Travel to Ireland.
  • Have Chipotle for life.

For the trip to Ireland, the group quickly learned that the grantee doesn’t have a passport, and is very anxious about flying (having never flown before). They quickly ruled out actually sending him to Ireland that week 🙂

Related image

Through their interviews, they learned about his connection to Ireland, his dreams of what a trip there would entail, and highlights that would be meaningful to him. After a week of planning, they did their best to recreate the feel of Ireland in a room through decorations, music, and scenery. They also provided the grantee some gifts to commemorate his “trip” – a wool blanket, some Guinness, an Irish stone. The grantee was beaming as they showed a Photoshopped slideshow in class of his “trip” to the magical Irish destinations he dreamed of going.

The next wish was considerably more difficult – the student wanted Chipotle for life! Some students discussed what “for life” means – I can’t blame them for looking for the easy path. Eventually, the group coalesced around trying to actually grant the wish. They asked me about approaching the President of John Carroll to send a letter to the CEO of Chipotle. I advised them that would not be very realistic, especially within a week.

The students did reach out to another member of the leadership team at John Carroll to send a note to the Chipotle CEO. The response was a fantastic learning lesson for us all:

Thanks for reaching out.  I am not inclined to get involved in this activity as I don’t see any realistic role that I could play.  I don’t know the full context of your assignment but I would offer the following observations.
  1. The Ignatian characteristic of men and women with and for others, is meant to be directed at the poor and marginalized in our society, so not applicable in this context.
  2. Asking Chipotle executives for free food for an MBA student doesn’t appear to be a very compelling rationale on the face of it.  What is in it for them or their company?  If you are going to make this pitch, you’d better be creating value for them.  Would you make this a viral video, etc.?
During debrief, we had a rich discussion about Jesuit values, about privilege and philanthropy, about right and wrong, and many other related topics. It opened my eyes to the potential danger in this exercise, in terms of encouraging students to be very selfish and to expend resources on seemingly frivolous gifts.
We as a class decided after much discussion that the exercise was not about the selfishness of wishes, but about the generosity of granting wishes.

Related image

I encouraged students to think small to go big with this wish. I often hold myself back from offering suggestions. As my frustration with their inability to go big grew, I couldn’t hold back this time.

I encouraged them to figure out the Chipotle meal the grantee likes (let’s say it costs $6), and how many weeks he will be alive (let’s say 2,500). I then suggested each member of the group ask 10 people to each buy one $6 Chipotle gift card, and to ask those people to each ask 10 people to buy one, and so on. If they each started with 10, that would immediately be 140, and if each of those got 10 more people, that would be 1,400, and so on. Ultimately, they reported it didn’t work because their friends didn’t want to contribute money. Ultimately, they didn’t sell it. Instead, they bought him a $150 Chipotle gift card.

This wish provided a great learning opportunity on a much deeper level, but also a reminder that the students are still struggling to get uncomfortable and really push their boundaries of what is possible.

Adjusting the Pace

Students brought up that if they had two weeks to do wishes, they could deliver more impactful experiences. In their minds, time was the most valuable resource, which they were lacking. After some very rich discussion about evaluating and leveraging resources, we decided that each of the two groups (14 students in each) would deliver wishes every other week. The caveat was that each group had to deliver two wishes every other week so that each student got a wish during the semester.

Fun Note: Students argues that since wishes were due every other week, they should only have to turn in reflection papers every other week. When I told them those papers every other week would be worth double (so the total course points stayed the same) they balked. I explained that everyone benefited under this because they had to write 1/2 as much for the same grade and I had to grade 1/2 as much. But they chose to keep writing the reflection papers each week.

A New Pace of Wishes

We jumped into this new pace of granting four wishes every other week. The next wishes were:

  • Dive with great white sharks
  • Meet Baker Mayfield (Cleveland Browns quarterback and 1st pick in the 2018 NFL Draft)
  • Play a round of golf at Augusta National Golf Club with Tiger Woods
  • Drive a Jaguar F-Type 2016

These wishes seemed to me to be quite challenging. The students seemed invigorated because they had more time to plan and execute – I hoped that meant they would be able to deliver a more impactful wish experience.

Each group of ~14 split into two groups of ~7 and started interviewing grantees and planning for wish granting. For the shark diving wish, the group found out that the grantee had a trip planned with her husband to Thailand in the summer. They found a company near where they would be in Thailand that offered swim-with-the-sharks package, although not with Great Whites.

Related image

The group gave the grantee enough cash for her and her husband to purchase a package, and gave it to her in a bag that included suntan lotion, a snorkeling mask, and an underwater disposable camera. It was a very thoughtful presentation, and the grantee expressed sincere gratitude about their thoughtfulness to enhance her trip with her husband. She promised to send pictures with the sharks!

Meeting Baker Mayfield was going to be tough, because since it is the football off-season, he is not in Cleveland at the time. However, two students had connections to Baker through friends, so I was excited that they may be able to pull something off.

Image result for baker mayfield

I’m always doing what I can to create a safe space for them to go big. In this case, I would wander by the group brainstorming and say things like “he could use a private jet to come back” or “maybe the Browns will fly [the wish grantee] out as a PR stunt”. Ultimately, the students didn’t reach out to Baker, but just handed the grantee an authentic Baker Mayfield jersey. I was disappointed that they seemingly mailed it in.

During the debrief we discussed how they could have been more persistent with their network, and how it’s OK to do that as long as it’s respectful and transparent.

The next wish to be granted was to play round of golf at Augusta National Golf Club with Tiger Woods. This wish approached the realm of impossible more than any other, and the students quickly knew it. This is one of the biggest celebrities on the planet, and this is the most exclusive golf course in the world. And the Master’s was fast approaching.

Image result for amen corner augusta

The students quickly decided it wasn’t going to happen, so they set about with Plan B. In interviewing the grantee, they discovered his passion for playing golf, and for learning from people he plays with, from watching videos and live golf. They realized the two elements of this desire were to play an exclusive golf course and to play with someone who was really, really, really good.

Their Plan B wasn’t half bad. They purchased a framed picture of a famous hole at Augusta National Golf Club, and gave the grantee a t-shirt with Tiger Woods’ mugshot printed on it. They used their connections to get him and a friend a round of golf at Muirfield Village Golf Club.

The last wish from this batch was to drive a Jaguar F-Type 2016. The team tried contacting rental agencies, but could not find any in the area that had this particular car.

They next contacted Jaguar dealerships, but they won’t allow test drives of this car without a hefty fee. One student found this car for rent about an hour away on Turo.com (I never heard of this site, but it’s an incredible marketplace!). After much discussion with the owner, they realized he required at least a 2-day rental, and with all the fees it would have been close to $700. Additionally, they discovered the driver needed to be 25 (for insurance purposes) which the grantee wasn’t. One student offered to drive to rent it and chauffeur the grantee around, but the expense was just too high. When it came time to present the grantee’s wish in class, the group had nothing. They explained their process and apologized for failing. It was awkward, and a shame the grantee left without anything.

This experience enabled a deep discussion about failing. The students didn’t feel good about being the only group to not deliver some form of the wish. The grantee was gracious, but I could tell he was disappointed. We discussed how failure happens all the time, and is a learning opportunity. The group learned that part of their failure was waiting until the last minute; they iterated through many plans, but because they waited until the last minute, they ran out of time and were unable to do anything.

Another Batch of Wishes

The next batch of four wishes were

  • Visit the Amalfi coast in Italy
  • Get $3,000 for a Jeep for job in Uganda (this grantee had raised $6,000 already and needed $3,000 more to purchase the Jeep)
  • Play a round of golf with Charles Howell III
  • To learn to ski and own a cafè

The groups attacked the wishes with their usual gusto. They sat down to interview the grantees to understand the motivation for the wish. The class seemed energized – perhaps it was better to give them longer to grant the wish!

For the Amalfi coast the group discovered the grantee was going to be in Italy this summer with family. Taking a creative approach, they planned out a few days in the Amalfi coast region for the grantee and a guest and presented her with a detailed agenda and enough cash to cover the cost of all the activities.

They planned all the details based on the information they gathered from interviewing the grantee – job well done!

The group granting the wish to get $3,000 for a Jeep for the grantee’s job in Uganda faced an uphill battle. $3,000 in two weeks isn’t easy. They immediately decided on doing a GoFundMe campaign – check it out here. They interviewed the grantee, but realized as they started building the campaign that they needed more information and a video. The group struggled with communication issues – they couldn’t get all the information they needed, and had difficulty producing a high quality video. Eventually they launched the campaign, but not until right before the class when they were to present it. They explained that they started the GoFundMe, and would keep it open through the semester, hoping to generate $3,000.

I did not hear much about promotion. The group focused on execution and getting the campaign live, but neglected planning promotion efforts to drive interest in and traffic to the campaign. They could have utilized campus media to spread the opportunity to students, faculty and staff. Social media provides another valuable outlet to share the goal with their network, as well as with JCU alum and other parties who might be interested in supporting. The group shared how surprised they were at how complicated this effort was. We discussed how people see the “skin” of an effort – the website, the landing page, etc. but we don’t realize the work it takes to create that “skin”. The students now understand how much effort goes into designing, launching, and promoting a crowdfunding campaign. Lesson learned!

The next wish was to play a round of golf with golf professional Charles Howell III. Another golf wish! One student in the group working on this wish had a few contacts that he thought could help make introductions to Charles. I did not hear much in the way of interviewing this grantee, as I think this group focused almost immediately on executing actually getting a round of golf set up with Charles.

Image result for charles howell iiiUnfortunately, the group didn’t pull this off – instead, they gave the grantee two rounds of golf at a local exclusive club. I was disappointed in this effort, or lack thereof, and at this group honing in on one idea almost instantly and not being willing to budge from that idea, or developing alternative plans.

I need to do a better job of motivating students to challenge themselves.

For the last wish of this bunch, the group granting the wish wanted to try to grant two. The first was the grantee (who is from the Middle East) wanted to learn to ski. Since the weather turned to spring, this wish wasn’t physically possible at the time, so the group wanted to add a second wish to the docket. The group purchased two passes to ski lessons at a local ski resort for next season and checked off that wish. The second wish was the grantee wanted to own a cafè. The day they granted the wish, in a room next to our classroom, they set up a mock cafe for the grantee to provide coffee and pastries to the students in class. In this way, the grantee got to “run” a cafe for an evening. The grantee was overwhelmed at the generosity of receiving two wishes – this feeling is what the experience is all about!

Last Batch of Wishes

As we near the end of the semester, we have one last batch of wishes to be granted:

  • Visit New York City
  • Do goat yoga
  • Get a Brooks Brothers custom suit
  • Be a billionaire

I am personally taking the wish of visiting New York City, and have challenged the class to outdo me this time! I want to show them how I, as one person who is nobody special, can use creativity and my network to actually grant the reality of a wish.

Image result for new york city

I acknowledge that traveling to New York City from Cleveland is easier to manage than traveling to Ireland or the Amalfi coast of Italy. But the lesson here is the process of ideation, leveraging resources, and iterating. I’m already off and running with activating my network to make this dream come true – this student is from Tanzania and has some very personal and deep reasons for wanting to visit some places in New York City. While interviewing this grantee, I became so motivated to create this impact for her – I can’t wait to report back on how it all went. And on whether the class took my challenge!

Want To Follow Doan’s Journey?

We will run one last blog post wrapping up Doan’s journey through his semester-long Wish Game Course this Spring.

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2019’s Top 5 Free Entrepreneurship Lesson Plans

2019’s Top 5 Free Entrepreneurship Lesson Plans

“Your posts help me keep my students engaged – they and I thank you!” – ExEC Curriculum Professor

Based on the popularity of our 2018 Top 5 Lesson Plans article, we’ve update our list based on feedback from our fast growing community of now 4,600-strong entrepreneurship instructors.

The following are all lesson plans we’ve designed to transform your students’ experience as they learn how to generate ideas, interview customers, prototype and validate solutions.

5. Idea Generation vs. Problem Generation

Many of our students believe an idea is the heart of entrepreneurship. In this lesson, we shatter that assumption, and replace it with an appropriate focus on customer problems.

We want your students to develop ideas that are more feasible, impactful, and creative.

This is the toughest challenges entrepreneurship professors face. Student ideas tend to be a repetition of low-impact or infeasible mediocrity. You want more from them. We can help! We focus your students on problems in this lesson, because the best business ideas come from problems.entrepreneurship, teaching, problem, solution, idea

After this lesson, your students’ ideas will be:

  • More feasible because they’re focusing on serving people they care about.
  • More impactful because they’re paying more attention to problems than they are products.
  • More creative because they’ll use those problems as inspiration.

View Idea Generation vs. Problem Generation Lesson Plan

4. Personal Business Plan

In this exercise, shared with us by Rebeca Hwang from Stanford University, students create a business plan about themselves. Students approach themselves as a company, and apply the tools they learned during their entrepreneurship course to understand how they add value to the world.

Students answer questions about their future vision and about their present plans and passions. One of our professor’s favorite components of this exercise is that students choose who grades their personal business plan (and that our colleagues at Stanford provide a very robust rubric)!

teaching entrepreneurship personal business plan

Through this exercise, students:

  • Learn to see themselves as a company,
  • Learn they must continuously invest in and develop a plan for their future,
  • Embrace the tools and methodologies they learned in the course because they are applying them to their future,
  • Understand learning is meaningful when applied to a personal context

View Why Business Plans Fail Lesson Plan

3. Teaching Customer Interviewing

We consistently hear from faculty that teaching customer interviewing is their biggest challenge. In this lesson plan students use a combination of ExEC Customer Interviewing Playing Cards, with an online collaborative quiz game (Kahoot), to learn:

  • What their problem interviewing goals should be and should not be
  • What questions they should and should not ask

customer interviewing teaching entrepreneurship

Students then get an interview script template they can use as the basis for their problem discovery interviews.

This exercise teaches your students:

  • What objectives they should and should not attempt to accomplish during a problem discovery interview and why,
  • What questions they should and shouldn’t ask during a customer discovery interview and why,
  • What a comprehensive interview script book looks like

View Customer Interviewing Cards Lesson Plan

2. 60 Minute MVP

One of our most popular lesson plans is the 60 Minute MVP. During this class, students launch an MVP website, with an animated video and a way to take pre-orders, in an hour with no prior coding experience. One of our professors told us after running this exercise:

“One student described it as like a Navy Seal mental training exercise. Not sure it was that intense, but they were amazed and proud that they got it done.”

Your students will love this class period; they progress from the anxiety of the challenge confronting them (build a website in 60 minutes) to the elation of their journey (launching a website they built in 60 minutes). This exercise creates tremendous energy in your classroom. Students create something real.

On the lesson plan page you can view an example video students created in about 20 minutes, built around actual customer problem interviews:

You can also view a great example of a website built in just 60 minutes:

Your students will create landing pages like thisUpscale dining at its finest!

Some critical learnings for your students are the true meaning of Minimum Viable Product (MVP), that it’s easier to launch a product than they thought, and that the easiest thing about building a business is launching that product.

View 60 Minute MVP Lesson Plan

1. Teaching Customer Observations

During our years of research on what topics entrepreneurship professors struggle to teach, we heard “customer interviewing” over and over again. Our ExEC curriculum includes a robust method of customer interviewing, but customer observation is another great way to gather customer information. So we developed our Teaching Customer Observations lesson plan to help students learn learn the value of seeing how their customers experience problems, as opposed to imagining their customers’ problems.

In addition to our community thinking this is a powerful experience in the classroom, this exercise also won first place in the Excellence in Entrepreneurial Exercises Awards at the USASBE 2019 Annual Conference!

This exercise positions your students to observe customers in their natural settings. This allows them to discover new business opportunities and increase their empathy and behavioral analysis skills.

Our goal with this exercise is to teach students to have an empathy picture/analysis that frames the problem they are trying to solve before they jump to a solution. Having this clear picture will allow them to come up with better creative solutions.

During this two-class exercise, your students will experience customer empathy and how to plan and translate an observation experience into ideas for products and services. This will provide the following benefits:

  • Introduce students to a powerful tool to gather information on customer experience in real life situations. This allows students to avoid predicting customer behavior by actually observing it.
  • Students practice how to listen with their eyes in order to understand what people value and care about, & what they don’t.
  • Provide a common reference experience for expanding on topics later in the course.

View Teaching Customer Observations Lesson Plan

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Toothbrush Design Challenge

Toothbrush Design Challenge

Invalid assumptions are the root of most business failures. It’s important our students understand how easy it is for everyone, including them, to make them.

In just 15 minutes, this interactive exercise will help your students understand why they need to validate their business assumptions.

Winner of the 2019 Excellence in Entrepreneurship Exercises Competition

We introduced this exercise to our community here as part of a larger series of exercises. You all helped us tweak the exercise into a format that won the Excellence in Entrepreneurial Exercises Competition at USASBE 2019!

Given the success of this exercise, we wanted to provide an overview so you know how and why you might engage your students with this exercise.

Overview

We have two goals with the Toothbrush Design Challenge exercise:

  1. Give your students the experience of making hidden assumptions
  2. Help your students learn why it’s so important to validate assumptions

For more details on this exercise, check out this lesson plan.

The Exercise

Form teams of 3 or 4 students. Give each team an adult toothbrush.

Their assignment is to design a child’s toothbrush. The design must include at least the following elements:

  1. Color scheme
  2. Dimensions

The color scheme element is really a red herring. The colors they choose are irrelevant. We include the color scheme requirement to ensure students are not solely focused on the dimensions element. The dimensions are where students will unearth hidden assumptions, and create an ineffective product based on those hidden assumptions.

Hidden assumptions will likely cause students to design a toothbrush with the wrong dimensions for children. They will assume a smaller hand needs a smaller toothbrush.

Display the slide below that contains hand size data. Give students 3 minutes to design a child’s toothbrush.

The Debrief

After 3 minutes, ask teams whether their child’s toothbrush was larger or smaller than an adult’s. Most teams will end up making a smaller toothbrush. This is a very natural and logical assumption based on the hand size data we presented them. It is the assumption very experienced product designers at toothbrush manufacturers made, so your students are in good company!

Your students likely designed a child’s toothbrush that would fail in the market based on hidden assumptions. Show this video, where IDEO partner Tom Kelley drives home the importance of acknowledging and testing hidden assumptions:

Reflect on what hidden assumptions they made, and why they made them. Point out that many toothbrush manufacturers made the same invalid assumptions many of them made in terms of a smaller hand needs a smaller toothbrush.

Discuss how students could test their assumptions to determine their validity. Steer them toward observing customers using a product or service, and toward prototyping the product or service.

This exercise is fast, fun, and engaging for students. We designed it as a flexible experience that you can use to introduce various topics, such as:

  1. Why companies fail
  2. Planning vs. experimenting
  3. Business model canvas

If you want to introduce your students to a curriculum of these kind of award-winning experiential exercises, request a preview of our ExEC curriculum here.


Get the “Toothbrush Design Challenge” Lesson Plan

We’ve created a detailed lesson plan for the “Toothbrush Design Challenge” exercise to walk you, and your students through the process, step-by-step.

Get the Lesson Plan

 

It’s free for any/all entrepreneurship teachers, so you’re welcome to share it.


What’s Next?

In upcoming posts, we talk about our evolving experiential curriculum, why educators are adopting this curriculum, and how to enable your students to better identify opportunities!

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Practicing Entrepreneurship By Granting Wishes

Practicing Entrepreneurship By Granting Wishes

“An entrepreneurship class should be alive.”

“An entrepreneurship class should be scary.”

“An entrepreneurship class should be a new experience.”

As I was reimagining my MBA entrepreneurship course, I kept these thoughts top-of-mind. I wanted to set an example with my class – to create an experience that solved my customers’ problem.

My customer? Students.

My customers’ problem? Disengaged learning.

I stumbled across Rebeca Hwang and her Wish Game idea. My students were in for an experience unlike anything they’d ever had in a classroom.

Because the experience is so different from their typical learning environment, it has been painful at time to watch them struggle to grasp the concept of learning entrepreneurship through granting each other’s wishes.

Wishes To Date

My students have granted 12 wishes so far. I’ve written about 7 of them already:

  • See the Mona Lisa
  • Pitching in a Chicago Cubs game
  • Repelling down the John Carroll University clock tower
  • To make homemade wine
  • To own a bottle of Pappy Van Winkle 23 Year bourbon
  • Play in a room full of puppies (especially golden retrievers)
  • Visit Greece

During these wishes, students have struggled with thinking big, with practicing entrepreneurial skills of ideating, customer interviewing, prototyping, and mobilizing resources. They deliver wishes, but I push them to keep aiming higher, dreaming bigger, failing faster.

As with most skills, with practice, they are getting better not just at execution, but at creating experiences.

The new wishes are:

  • An American baby shower
  • Tickets to the Ellen show, play a game & win a prize (2nd wish is 2 tickets to Disneyland)
  • A male, black & tan miniature Dachshund puppy
  • Be driven in a Rolls Royce Phantom

The first two showed my students’ execution capability. One Kuwaiti student is about 7 months pregnant, with her 4th child, and wanted an American baby shower. In her culture, I discovered, they do not have a celebration prior to the baby’s arrival. Given she’s in America, and I gave permission to dream big, this is her dream. Her fellow students attacked the wish with their now typical gusto.

I couldn’t stop smiling as they interviewed the wish grantee to understand her culture & her reasoning for wanting an American baby shower. The students are beginning to master customer interviewing! They asked about celebrating her previous children and about her expectations. This wish brought a new level of excitement to the class. As one student mentioned,

“I get it. I can deliver joy to someone while practicing entrepreneurship. How cool is that? What other subject offers that kind of opportunity?”

To be honest, this wish wasn’t a difficult one to execute – buy cake, flowers, decorations, presents. Play Pregnancy Price is Right. The students didn’t need to do much in terms of ideation for this one because the wish was to deliver something typical. Typical is what the grantee wanted, typical is what she got, but feedback from her confirmed that my students nailed it:

“This was my first and best baby shower. I was really needing this feeling to overcome my homesickness. It’s something beautiful to remember during my studies.”

Wish Game Baby Shower

The other wish that week took an interesting turn. The grantee had two wishes that fit well together:

  1. She is a HUGE fan of Ellen Degeneres, so wants to attend the Ellen Show, play a game on the show and win a prize.
  2. She is from Tanzania and wants to visit Disneyland before returning home.

Students in the group delivering this wish again nailed the customer interviewing, understanding her motivation for these particular wishes. I’ve encouraged the students to drill into the emotions driving the desire for a particular wish. Because if they cannot deliver the specifics of a wish, they can develop a plan b, or c, or d, or q.

They can prototype, like entrepreneurs.

This group contacted Ellen with our story as much as they could over the week – multiple form submissions, emails, and calls every day from everyone in class and from lots of other students and friends. They also worked on getting Disneyland tickets, airplane tickets, and hotel reservations donated. None of this happened, so their plan b was to buy a $300 Disney gift card, recreate the Ellen Show in the classroom (complete with a dude in a wig playing Ellen), and played Blindfolded Musical Chairs. Of course they fixed the game so the grantee won, and her prize was the gift card.

Debriefing the Wishes

Both groups felt so energized after these wishes. They nailed the interviewing. They felt they delivered a good idea, but also acknowledged they weren’t taking a risk with their ideas yet.

I push, and push, and push some more to get them beyond their fear and lead them into the uncertainty of big ideas.

We talked about how far they had come from the first wishes, and how far they had to go to deliver true awesome. I often forget what it is like to be ~20 years old. Stumbling through an uncertain present and staring into an uncertain future. Wanting to show confidence, but not feeling confident. It’s my job to build that confidence, by guiding them into uncertainty, supporting them while they struggle with it, and giving them the tools to reflect on it powerfully.

The Next Wishes

One of the wish grantees wanted a male, black & tan miniature Dachshund puppy. Her other wishes were to pay off her student debt, or to have a year’s rent in a nice apartment in downtown Cleveland. The group went with the puppy. As with the baby shower, this wish is really all about execution. The group got right to work to find a puppy – apparently this isn’t the most common kind of puppy to find. But they did it!

wish game puppy

One member of the group negotiated the price down to $300 – they are finally figuring out they can mobilize their financial resources to make wishes come true. The grantee met her puppy (she named him Morty) but she won’t be able to take him home for a couple weeks, until he is at least 8 weeks old.

The other wish in this class was the grantee wants to be driven in a Rolls Royce Phantom. His other wishes were to meet “the” Michael Jordan (I particularly liked how he intentionally included “the” so nobody could play games with just any Michael Jordan) and to call an offensive play for the Cleveland Browns. The group decided to go with the Phantom. I hadn’t heard of this car, but after looking at pictures and videos, I understood where his wish came from.

wish game rolls royce phantom

The group delivering this wish ignited their network to find Cleveland folks who owned this car. Unfortunately, they did not find any during the week. They did, however, realize they knew someone who worked at the local Rolls Royce dealership, so when the weather improves, they will work to get the grantee a test drive. They did buy the grantee tickets to the auto show in Cleveland over the weekend, where he can go see this car.

Future Wishes

The next two wishes on deck are:

  • Take the money that would be spent on a wish to a casino and let it ride on blackjack
  • Be on stage with Skrillex and Marshmello at Ultra Music Festival in Miami

One will challenge the group to actually deliver it, and that other will challenge the group to enhance the wish beyond the obvious to deliver a memorable experience.

 

PS – here is an updated picture of Morty at home with Katie!

Want To Follow Doan’s Journey?

We will continue to run blog posts highlighting Doan’s journey throughout his semester-long Wish Game Course this Spring.

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More Wish Game: Entrepreneurship in Action

More Wish Game: Entrepreneurship in Action

“I look forward to The Wish Game every week – it’s so exciting to learn like this.” – J.L. (student)

A Quick Review

In my MBA course, I am running the Wish Game all semester, based on an exercise I heard about from Rebeca Hwang. Students wrote down 3 big, specific wishes on the first day, such as being able to meet a celebrity, or visiting a certain place. I choose two people to be the wish grantees each week. The rest of the class works all week to deliver those wishes at the beginning of the next class session. 

This exercise is about hyper-collaboration, so all students benefit by working together under considerable constraints. Student learn entrepreneurial skills like ideation, customer interviewing, prototyping, selling, and mobilizing resources through iteratively practicing them.

The First Wish

My students didn’t do a very good job with their first wish, which was a test one for my son (to see the Mona Lisa). When brainstorming ideas, they began to think creatively, to stretch their boundaries of what was possible. But when it came time to deliver the wish, it was disappointingly simple, non-engaging, and awkward.

We debriefed how it could have been a more impactful experience for both my son and for them. They could have created the room to match the actual room the Mona Lisa was in. Cleveland has an incredible art museum. They could have reached out to see how they could help (maybe providing space, or design help, for instance). The students felt good accomplishing the delivery, but also felt bad that it wasn’t a more powerful experience for my son. I read in their weekly reflection about the need to

  • organize and delegate more effectively,
  • share ideas quickly, and purposefully engage the entire group,
  • more quickly try (prototype) an idea
  • keep the wish grantee’s emotions in mind, as a motivating factor

“Our group wants to WOW! our classmate who we’re delivering a wish for. Now we know how hard we have to work to make that happen.” – M.A. (student)

The First “Real” Wishes

Once I split the class into two groups, I chose two wishes, one for each group to grant. The first week I chose the following:

  • pitching in a Chicago Cubs game
  • repelling down the John Carroll University clock tower
Administration Building (ca. 2003), John Carroll University

From observing groups in class, each group did a much better job of interviewing the wish grantee this time. They asked deep questions about why that particular wish, about the specific sights, sounds, smells, emotions, memories, etc. surrounding the desire for that particular wish. I could see the energy and the excitement in the students as they started to grasp how powerful this experience could be, if they gave themsevles to it!

For the wish to pitch in a Cubs game, the group created a player in the MLB The Show 18 video game, and plugged in a Playstation to the classroom screens. The grantee had requested walk-up music (country music, unfortunately!), but due to some technical glitches the group wasn’t able to play it exactly when he entered the room.

The grantee was wearing his Cubs jersey, had steamed hot dogs with ketchup and tomato waiting for him, and pitched an inning as himself on the Playstation.

For the second wish, repelling down the JCU clock tower, the group right away asked the JCU President for permission to either repel down the clock tower, or to at least take the grantee to the top of the clock tower. Both options were denied by the university’s Director of Regulatory Affairs and Risk Management. The group apparently struggled mightily after this point with how to deliver the wish if they could not get him into the clock tower, so they defaulted to purchasing him a John Carroll University flag and a framed picture of the clock tower.

Debriefing the Wishes

I could tell both groups felt a bit defeated, particularly the clock tower groups. I encouraged them, and gave them permission, to not hold themselves back. They needed a pep talk, and I delivered. I understand it is really difficult to think, within an academic course, in such a way to deliver amazing experiences. Students reminded each other that they were letting each other down, they shared that they knew they could dream bigger, and could put more effort into execution.

“We could have done more, and should have done more. We just didn’t believe in ourselves.” B.H. (student in the group delivering the clock tower wish)

The class brainstormed some ideas for them to allow themselves to share crazy ideas. Many students mentioned they didn’t want to seem too crazy, or sound stupid, or set the group up for failure. As one student opened up and was vulnerable in debriefing, others supported him or her, noting that it was good to share and that it helped them all succeed.

I left that class feeling disappointed, but also optimistic that they were catching on.  This experience is about letting go of assumptions and safety, and giving themselves permission to practice critical skills that will help them succeed in their future. I think they are starting to understand that.

Ultimately, I want to create a safe space where they can dream really big, they can try and fail, and they can give memorable moments to each other

The Next Wishes

The next wishes I pulled from the bag were:

  1. To make homemade wine
  2. To own a bottle of Pappy Van Winkle 23 Year bourbon

My hope was for the groups to continue to grow their confidence to stretch and deliver a richer, more creative experience each week. What I discovered this week was that they still, basically, hit the easy button. I can’t say I blame them – who knows what I would be comfortable doing had my MBA professor thrown this curveball course at me. I realized I have my work cut out for me to push them off the cliff so they can learn to soar.

For the make homemade wine wish, the easy button was to purchase the student a kit and directions to actually make wine at home. A few members of the group explained what everything was, where they got it, and their thought process behind the wish delivery.

From Fermented Grapes (https://www.fermentedgrape.com/making-wine/)

In the wish grantee’s reflection, I learned that his family made wine for many generations, but stopped recently. He wanted to learn more about making wine so his family could make wine together. What a fantastic experience that would be! I asked him for feedback after he received his wish. He said all the requisite pleasantries, thanked the group for the thoughtfulness, talked about how excited he was to try it out. But I knew from his reflection that he was excited to smash grapes and really dig into it. I have a feeling he was a little disappointed. I know I was; my students are stuck at easy.

Purchasing the supplies to deliver a surface-level wish is easy. Creating an emotional experience within a wish delivery is really, really, really hard.

The second wish this week was the student wanted to own a bottle of Pappy van Winkle 23 Year bourbon from the Buffalo Trace Distillery. This group could not deliver the wish on Tuesday, because they did not get a shipment of some things they needed (they and I blamed the Polar Vortex!) so they will deliver this wish the following week.

In reading their reflections, I discovered they first investigated actually purchasing this bottle of bourbon. They quickly realized it was far too expensive for their budget (NOTE: each student contributes $10 each week and I contribute $50 each week, and what isn’t spent rolls over. At this point, there is nearly $700 as teams have spent very little). The next option they investigated was very interesting.

Apparently, someone suggested they purchase an empty bottle, fill it with cheap bourbon, and seal the bottle. A long discussion of ethics ensued, and the group eventually decided they would do the right thing. I think what they ended up doing was to purchase a few empty bottles of various bourbons the student mentioned he wanted to own, and then purchase him a gift card to a local bar for a few glasses of the particular bourbon he wants. Again, they hit the easy button. They purchased empty bottles, and called around to find a bar that served this particular bourbon.

Debriefing the Wishes

We talked again about ideas for creating more value for the wish grantees. I encourage students to put themselves in the grantees shoes. I want them to imagine the excitement as the anticipation builds, not knowing exactly what the wish will look and feel like. And then I ask them to imagine the feeling when it doesn’t live up to expectations, let alone WOW! them. The looks and the nods tell me they hear what I’m saying, and they understand why I am pushing them. But I wonder if they really get the opportunity?

Again, I urge them to think big, to not keep their visions limited to the classroom space. The students keep thinking that they must deliver the wish in the classroom, but I remind them they can deliver it somewhere else, they just need to capture pictures or videos to share with everyone else because the entire class can’t go.

“We keep thinking like business students, not like entrepreneurs. I know we are too focused on executing and not enough on being creative. Between the 13 of us in our group, we have so many resources, and such a large network, but we haven’t tapped into it yet.” A.S. (student)

We don’t talk about the bottle of bourbon wish because he doesn’t know what is in store. But we brainstorm ways to push the proverbial envelope with the wine-making wish. I explain they could have had the student who wanted to make wine smashing grapes in a barrel. Or they could have sent him to a vineyard, or at least called people who run vineyards to get ideas and possibly collaborate.

The Next Wishes

The next wishes I pulled are

  1. Play in a room full of puppies (especially golden retrievers)
  2. Visit Greece

I hope they can go big. As I observed the groups interviewing, they again asked great questions of the grantee, to understand why this wish was so important, and what aspects were most important to focus on. The group working on the puppies quickly started calling kennels and shelters, and I believe even found an Uber-for-dogs kind of service that would deliver dogs. Their ideation and quick action is promising.

The group delivering the Greece wish seemed to focus on creating the Greece vibe in the classroom. I heard them talking about food, about renting furniture, about scents, about sand and sun. I’m eager to see if they actually transform the classroom into a Greek scene (particularly Santorini, which the grantee specifically mentioned).

Santorini Greece, by Pedro Szekely

What I am asking my students to do is something very new and scary for them. I want them to learn in an innovative way. Different is scary, I get that, so I do everything I can to give them the space and safety to try and to fail, to learn and to push further next time. They are still dipping their toes in the water. I hope soon they will decide to jump into the deep end, because I know they can swim. And even if they can’t, I have plenty of life preservers.

Beyond The Wish Game

I invite my students to work on a side hustle during the semester. I told them is The Wish Game is like their job, their 9-to-5 gig. They have to be there every day, it’s what pays the bills. But like an entrepreneur, they can also work on the side on an idea they want to start and grow.

Some students engaged this opportunity, others have not. I’ve given them tools to

  • identify a problem they are passionate about solving
  • identify who early adopters are for a potential solution
  • interview early adopters to validate a problem exists
  • pivot the problem and/or the early adopter segment
  • build an MVP landing page

A few students connect with me outside class asking for feedback and guidance on their side hustle. I see many of them working on something, but similar to a real scenario, they don’t spend much time on it because life takes over and this gets pushed aside. We debrief each week what some are doing, what they are learning, they ask me questions about various assumptions and curiosities they have around starting a business.

I give my students the tools through our learning management system and guide any of them who want guidance through the journey of turning their ideas into reality. This is an opportunity for them to engage or not, to make choices about how they spend their time and resources. Much like an entrepreneur must decide how to spend her time – with family or building a business – and his resources – on a vacation or building a business.

Want To Follow Doan’s Journey?

We will run a series of blog posts highlighting Doan’s journey throughout his semester-long Wish Game Course this Spring.

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Winning 1st Place at USASBE 2019

Winning 1st Place at USASBE 2019

This year’s USASBE conference, a gathering of hundreds of the best experiential entrepreneurship instructors from around the world, was a harrowing one for us.

We survived a strep throat breakout, an unimaginably poorly timed dead laptop, an all-nighter prepping exercise kits, and lost luggage.

Despite the challenges, or perhaps because of them, this was our favorite conference yet. We shared, we learned, and we got energized to improve our product and process to provide you and your students more value.

This year we:

  • Had 100+ people show up to our TeachingEntrepreneurship.org Happy Hour,
  • Interviewed Steve Blank, the godfather of evidence-based entrepreneurship,
  • Ran three sessions, featuring experiential entrepreneurship exercises from our ExEC curriculum,
  • and the highlight….

We won the Excellence in Entrepreneurial Exercises (3E) competition!

Winning the 3E competition is the highest achievement an entrepreneurship exercise designer can win – the Super Bowl for entrepreneurial pedagogy nerds (that’s us!).

This win isn’t about lower-case us (Justin, Federico, Doan and the rest of the TeachingEntrepreneurship.org team). It is about US – the first version of this exercise was inspired by our work with you, the TeachingEntrepreneurship.org community.

This award is recognition for the work we all do, for the feedback and engagement you have generously provided over the past few years.

The recognition is not an arrival point, but is validation we are on the right track, and an inflection point to co-create even more value for our students.

After winning the 3E competition, Justin and Federico quickly turned their attention (until 4am!) to assembling curriculum kits for our happy hour.

Despite just three hours of sleep, Justin (we call him The Champ!) brought his full high-fiving, chair-jumping energy to the competition the next morning, presenting our Toothbrush Design Challenge with an unparalleled passion that inspired the audience and judges. It was a sight to behold.

 

We also sat down for an hour-long, 1-on-1 interview with Steve Blank on the future of entrepreneurship education.

Thanks to your questions, we had a fantastic conversation that covered:

  • the ideal class an entrepreneurship major should include,
  • the weaknesses of customer development and Lean Startup,
  • the academic research around Lean Startup, and
  • how to balance exposing students to the harsh realities of entrepreneurship, while still making entrepreneurial skills accessible to all students

Click here for the full video as soon as it’s released!

And of course, we had a wonderful time hosting happy hour on Friday night. We celebrated our collective success, and enjoyed demoing some new ExEC lesson plans:

Thank you, for supporting us, for challenging us, and for sharing our passion with your students and colleagues. Our success doesn’t happen without you!

Florida was an amazing host, but we’re already planning for next year’s USASBE conference in New Orleans. We hope you join us!

If you want to introduce your students to the #1 Experiential Entrepreneurship Exercise, request a preview of ExEC here


The Wish Game Update: Entrepreneurship in Action

The Wish Game Update: Entrepreneurship in Action

“I can see this course will be the furthest thing from what I had anticipated – but in a great way!” – Jessie S. (student)

I learned about The Wish Game that Rebeca Hwang conducts in her Stanford entrepreneurship course, and my mind exploded with ideas for my MBA course! I threw out my plans for that course and redesigned the entire course around this one activity.

A Quick Review

Students write down big, specific wishes, such as being able to meet a celebrity, or visiting a certain place. The professor chooses one person to be the wish grantee, and the rest of the class works all week to deliver that wish at the beginning of the next class session.

This exercise is about hyper-collaboration, so all students benefit by working together under considerable constraints. I saw this as a powerful path to students learning entrepreneurial skills like ideation, customer interviewing, prototyping, selling, and mobilizing resources through iteratively practicing them.

Learning My Students’ Perspective

I purposely did not share my syllabus or any details of my class with my students prior to the first day. They tried (hard!) to get details, but I remained stoic in my refusal to ruin the surprise.

On the first day of class, I introduced myself, highlighting some details about me that show students I tend do things differently. The kind of details I shared:

  • I met my wife at a rest area while on the way to Grateful Dead shows
  • I hitchhiked from New York to Detroit
  • I have been banned from Canada

Here is my “Who Am I?” slide I show

All 27 students introduced themselves by sharing their name, favorite concert, and something unique or interesting about themselves.

I want to understand the context my students exist in when they are in my course, so I next put them through the Fears and Curiosities exercise. In this exercise, students post Post-It Notes on the wall that contain

  • the things they fear when thinking about life after their MBA, and
  • the things they are curious about when thinking about life after their MBA

What they fear most is not enjoying their job, not making enough money, and not being successful.

What they are most curious about relates to finding & enjoying their job, to maintaining & building new relationships, and to relocating/independence.

I explained to the students that the skills they would practice in this class would help them directly address those fears, and directly explore those curiosities.

I next wanted to understand how these students conceptualized “entrepreneurship” and “innovation”, so I showed this slide:

The students identified fairly typical topics, such as:

  • Ideas / opportunities
  • Problem-solving
  • Selling
  • Prototyping
  • Customer and Market Research
  • Legal Considerations
  • Strategic Planning

We discussed why these topics, I added some of my own from my experience, and then I moved into introducing the course.

Students sat up straight. I saw the anticipation building in them. It was really cool to watch!

I explained the core skills I invited them to practice throughout the course:

After this point, just to build the anticipation to a fever pitch, I asked students how they were feeling. Aaron G. said

“I think this class will challenge me in new ways that I have not been challenged in before, and quite frankly, I imagine they are the things I need to work on most.”

Introducing The Wish Game

I finally introduced The Wish Game, explaining they would each come to class next week with three wishes and their name written on a piece of paper. I stressed these wishes needed to be specific, they should be meaningful, and they should be big, and let them know we’d come back to that to practice a bit so they understood better. Next I explained the following steps we would follow:

I saw blank stares of complete confusion, maybe dismay, a healthy dose of fear, and a pinch of regret here and there. But what I saw overwhelmingly was a mix of curiosity and excitement.

“This is the unknown. It scares me, but excites me at the same time. I feel safe because I believe Doan will be a good guide on this journey. But I also feel scared, because it is such a different way of learning. I can’t wait to get started!” – Michael (student)

There are a few ground rules I shared with the students:

  • Have fun!
  • Do nothing illegal, & nothing you wouldn’t tell your grandmother about face-to-face
  • I contribute $50 per wish, and each of them contribute $10 per wish. Unused funds roll over to the following week
  • If they want to meet somewhere other than our classroom to deliver the wish, they had to tell me by Sunday evening

Practicing The Wish Game

My three wishes would be:

  • Have a conversation with my sister Laura, who passed away in 1998
  • Walk on Saturn
  • Hit the winning shot of the NCAA Men’s Basketball Championship Game

I guided the students through brainstorming how they would deliver the Saturn wish next Tuesday. One student mentioned I would need a space suit, so they could buy a space suit costume from Amazon. Many students Googled facts about Saturn – one mentioned the temperature there is -178 degrees Celsius. Another student volunteered that they should fill the costume with ice so I would be REALLY cold.

Some students began discussing the possibilities of using virtual reality. They assumed someone built a program about Saturn, so I encouraged them to find out. They couldn’t find one so they abandoned that idea.

One students suggested rigging me up in a bungee apparatus and suspending me from the ceiling so I felt weightless. (Now we were talking!)

Once the buzz rose to a crescendo and I knew the students were thoroughly excited and engaged in brainstorming ideas to deliver my wish, I gave them their task for the next week. It was to pilot test their wish-granting skills with my son (he’s the good-looking one in the middle down there).

We chose the “See the Mona Lisa” wish. After collecting money, the students had $330 available to spend (I let the students know that if they had financial hardship, they did not have to contribute, so some did not). The class set about brainstorming again.

Some mentioned virtual reality. Some mentioned drawing it on the board. Others mentioned purchasing a replica. One woman asked if she could interview my son. I called him and they asked him questions about why this wish, what it was about the Mona Lisa he liked, had he been to France, etc.

Many of their questions were very ambiguous questions that my 13 year old son had some trouble answering, but some were pretty specific about what he liked about the painting. He mentioned he liked the simplicity. And he mentioned he liked bread and cheese.

Eventually, the class settled on trying to recreate the scene of the room in which the Mona Lisa sits.

A couple students mentioned they have been in that room, that the painting is actually very small, that there are tons of people there and you can’t really see the painting. Students made suggestions about bringing in tons of people, about playing French music, about having people mill around and speak French. The brainstorming and organization was understandably chaotic this first time.

Because I have 27 students in my class, many of them sat silent through this process and a few took the lead. I imagined this might happen, and secretly hoped it did.

I wanted students to feel left out, because I wanted them to come back next week and suggest I split the class in two and deliver two wishes each week (one per group). With 13 weeks in the semester and 27 students, delivering two per week would be great. I wanted the students to want to participate, and to design a solution where everyone could be more engaged. More on that later.

Delivering The Wish

Student did not contact me during the week, other than some fun texts of versions of the Mona Lisa they thought my son might like better than the original, like this one:

 

I arrived with my son before class and had him sequestered where he couldn’t see the students constructing the wish. I must say I was disappointed at their effort – here is what they brought:

  • A framed replica of the painting – but much larger than the real one
  • Baguettes and a variety of cheeses cut on a cutting board
  • Grape juice in plastic flutes (I told them no champagne, or they would have brought champagne)
  • A set of retractable belts like you see in airport TSA lines (to block off the painting)

They rested the painting on the whiteboard trough where the markers go, put the retractable belts in front of it, set a chair there, with the bread, cheese and drinks on a table next to it, played French music, and said I should bring my son in.

The next 5 or so minutes were probably the most awkward of my entire life. My son entered, wasn’t sure what to do, nobody said anything, he made his way to the chair, sat for a few minutes, ate some cheese, thanked them for the wish, and left.

We debriefed the experience. Students discussed their confusion, the chaos of brainstorming, and of delegating tasks. We talked about expectations of doing the minimum – doing what is safe – or of stretching for what seems impossible – doing what is uncomfortable. Students shared what they learned – some talked about how difficult collaboration is when the goal is uncertain.

Some talked about how important it was to talk to my son to understand why that particular wish is important to him. Others talked about the frustration of not knowing how they could and should contribute, and also about entrepreneurship being hard. I showed the lessons I hoped we learned (which we absolutely did):

I saw lightbulbs coming on about the potential of this exercise as a learning tool for entrepreneurship and innovation. A realization creeped across their faces that they missed an opportunity. As one student anonymously informed me after class,

“I am sorry we failed in delivering Ethan the experience he dreamed of. We fell short of our potential. Now we understand that we can go big!”

I urged them to take risks, to think big, to put themselves in the wish grantee’s shoes. We talked about how awesome it would have been for Ethan to walk into the room and actually imagine himself being in that room in the Louvre.

I challenged my students that they were capable of recreating that room, and that they missed an opportunity. Not an opportunity to make my son happy, but an opportunity to prove to themselves they could make it happen.

(I felt like what I imagine an Indiana High School basketball coach feels like after a HUGE halftime speech to energize his players).

Playing the Wish Game Again

One student did raise his hand and suggested it was really difficult for 27 students to feel engaged in one wish. Another student piggybacked on this and suggested we split the class into two groups, so that 26 students could have wishes granted instead of just 13. YES!!!!!

We split the class into two groups. I drew two pieces of paper. One had the following three wishes:

  • Climb Mount Kilimanjaro
  • Repel down the clock tower at John Carroll University
  • Sail around the world

The group decided to deliver the wish about the clock tower. This is the highest point on our campus. It will be basically impossible for them to pull this off in reality because nobody is allowed in the clock tower (due to liability concerns), but I’m excited to see what they come up with for this!

Administration Building (ca. 2003), John Carroll University

The other piece of paper had the following three wishes:

  • Pitch at a Chicago Cubs game
  • Start a successful business
  • Win the lottery

The other group decided to deliver the wish about pitching at a Cubs game. Again, not at all possible to deliver in reality, but I’m excited to see what they come up with.

Thoughts on The Wish Game

The experience so far has been what I hoped. The students struggled to grasp the concept. Some jumped in and tried with my son’s wish. They failed at delivering an effective wish, they realized the potential they have, and became very excited .

As one student mentioned to me on the way out of class:

“We are 27 John Carroll University MBA students in an entrepreneurship class. If we can’t take advantage of this opportunity, shame on us. We are excited to do better”

In what I take to be a very good signal for the future of The Wish Game, 12 students emailed me after class Tuesday evening (after 10pm) with three new wishes and asked if they could update their wishes because their original ones were not big enough! This is going to be a fun journey.

An Added Wrinkle Beyond The Wish Game

I knew that The Wish Game wouldn’t be enough for an MBA level entrepreneurship course. I firmly believe it is a vessel in which students can practice critical entrepreneurial skills while practicing generosity and giving. But I was worried it would not be sufficient workload for them.

After we debriefed my son’s wish delivery and before selecting new wishes for the next week, I talked to my students about entrepreneurship in reality. I told them that most people start entrepreneurial projects, ideas, products, services as a side hustle. They had their 9-to-5 gig that paid the bills and gave them stability, but they practiced and built their passion in the off hours and on the weekends.

I told my students that The Wish Game was our 9-to-5 gig that paid the bills; each week they turn in a reflection on that week’s experience, that I grade with the following rubric.

Just like entrepreneurs who work on their side hustle, I want students to have the opportunity to work on ideas they are passionate about. I asked students to share a 30 second video in a discussion board on our learning management system about an idea they are passionate about.

Specifically, I asked them to state the problem they want to solve, what group of people experience that problem, and what their solution to that problem is. I asked students to watch every video, and let me know the top three ideas they want to work on.

This semester I will give my students the tools through our learning management system and guide any of them who want guidance through the journey of turning their ideas into reality; this will happen mostly outside of class time and will not be graded.

This is an opportunity for them to engage or not, to make choices about how they spend their time and resources. Much like an entrepreneur must decide how to spend her time – with family or building a business – and his resources – on a vacation or building a business.

Want To Follow Doan’s Journey?

We will run a series of blog posts highlighting Doan’s journey throughout his semester-long Wish Game Course this Spring.

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Wish Game: Entrepreneurship Through Giving Back

Wish Game: Entrepreneurship Through Giving Back

Rebeca Hwang recently introduced us to The Wish Game – an exercise she uses in her E145 Technology Entrepreneurship class at Stanford University. We all want to increase the intensity and success of teamwork in our courses. Through this exercise, Rebeca accomplished just that.

After hearing Rebeca share about this exercise, our co-founder Doan Winkel realized it could be so much more. He saw it as a transformative entrepreneurship training ground. Doan transformed his upcoming MBA class into one semester-long Wish Game. He will be sharing his journey throughout the Spring semester – follow the journey to see how it goes.

The Wish Game As An Exercise

“Every week, I was looking forward to the Wish Game. It created a sense of excitement all around.” – ENGR145 Student

Step 1: Sharing Wishes

On the first day of class, Rebeca asks students to write down three wishes on one piece of paper. She encourages no boundaries here; examples Rebeca shared include meeting Mark Zuckerberg, or getting a job at Google.

Throughout her E145 Technology Entrepreneurship class, Rebeca chooses one person’s paper from a hat and the rest of the class, working as one, fulfills that wish. If one student significantly helps fulfill a wish, that student gets his/her wish fulfilled next. Paying it forward is a critical part of the Wish Game and an overall goal Rebeca has to WOW her students.

In Rebeca’s class, The Wish Game is about hyper-collaboration; if her students work together under considerable constraints, they all benefit. 

Step 2: Planning the Wish

When a wish is picked, students interview the student whose wish was picked. Their goal is to dig beneath the surface of the chosen student’s wish. Rebeca reported that often what the chosen student wants isn’t exactly what they wrote on the paper.

Through this process, students build stronger relationships with each other, and understand the hopes and dreams of each other.

Students practice their interviewing skills each week as they work to better understand how to deliver a truly amazing experience for the chosen student. 

Through planning and executing wishes, The Wish Game:

  • pushes students to think about what resources and assets they have,
  • pushes them to share those with peers
  • enables students to build lasting relationships, and
  • enables students to positively impact on each other.

The Wish Game as a Course

“When I heard Rebeca describe The Wish Game, I sat up straight in my chair and began scribbling ideas on my notebook. I immediately understood the potential this exercise had to be the perfect playground for my entrepreneurship students.” – Doan Winkel

Step 1: Sharing Wishes

The first thing Doan will do in Day 1 of his MBA class (held for 3 hours once per week) is to ask students to imagine their three biggest wishes. He will encourage his students to write down the ones that scare them or make them a little giddy when they imagine that reality. To model this, he will share his three big wishes:

  • Have a conversation with his sister Laura, who died more than 20 years ago
  • Step foot on Saturn
  • Hit the winning shot in the NCAA Men’s Basketball Championship Game

Step 2: Planning the Wish

Doan will invite students to talk through how they would plan his wish to step foot on Saturn.

wish game example

He will push them to think creatively about how they would create that scenario. Doan will challenge them to get into an uncomfortable place in terms of what they think they can accomplish and what they think is possible. His main tool here would be “What if . . .” prompts to push the students to think bigger, or to believe they can execute their ideas.

At the end of this discussion, he will lay out the course structure, as follows, for each subsequent week:

  1. Doan will pick a piece of paper at the beginning of Week 2.
  2. Students will select a leader – a student in charge of strategy and execution.
  3. Students interview the chosen student to better understand the desire for the wish, because often what people share about their hopes and dreams is only surface-level. Doan wants his students to practice digging deep beneath that surface to understand the impetus for the wish. By perfecting their interviewing skills, the students will be more capable of delivering value to their “customer” (the student getting the wish granted in this case).
  4. Once students feel they have a good understanding of the true wish, Doan will excuse the chosen student for the week so the remaining students can plan the wish.
  5. Students plan the wish and deliver it at the beginning of the next class (one week later).
  6. Rinse and repeat; Doan chooses another student and the process begins again.
  7. If one student significantly helps fulfill a wish, that student gets his/her wish fulfilled next. Otherwise, Doan will choose another piece of paper for the subsequent week.

Doan will encourage students to mobilize their resources each week. This could take the form of money (he will set the expectation that each student should contribute $10 to each wish). He will help students understand how to use their network. Perhaps people in their network could contribute advice, or materials, or participation.

Step 3: Assessing the Wish

Doan will assess students in two ways.

  1. Each chosen student will write a reflection one-pager, sharing his/her perspective of the experience, and grading the accuracy and the impact of the delivered wish.
  2. Each student who delivered the wish will write a reflection one-pager, sharing his/her perspective of the experience and grading their effort in that wish delivery.

The Wish Game as Entrepreneurship

What excited Doan so much about Rebeca’s Wish Game exercise was the possibility of his students practicing entrepreneurship skills while doing something impactful for others. Each week, students will practice, at minimum, the following skills that are critical elements of entrepreneurship education:

  • develop and evaluate ideas
  • interview customers
  • iteratively prototype under time constraints
  • mobilize and deploy limited resources
  • presentation
  • reflection

Want To Follow Doan’s Journey?

We will run a series of blog posts highlighting Doan’s journey throughout his semester-long Wish Game Course this Spring.

Get updates delivered directly to your inbox.

Join 6,000+ instructors. Get new lesson plans via email.