This past spring was a painful experience of online student disengagement. Don’t let that happen this fall!
During the TeachingEntrepreneurship.org Virtual Conference, we presented 10 Tools to Increase Online Student Engagement. During this conference, we asked participant teams of educators to research each tool and write up some notes in a discussion group. This mimics how you might ask student teams to research something and post their findings and recommendations in the discussion board on your LMS.
We used the summaries participants posted as talking points for this post. You can do this with student posts in your LMS by using their posts as talking points about certain topics, so they see their post consumed and shared.
This jigsaw technique is a powerful way to leverage student desire to perform well in front of their peers to move them into deeper engagement in the material.
Below is a video recap of the conference presentation, followed by more detailed information about all 10 tools. You can sprinkle these tools throughout your entrepreneurship syllabus, or stack these tools like building blocks, to create a deeper face-to-face or online student engagement this fall.
This is an interactive quiz program offering virtual prizes, so students can create their own games or you can create games to deliver interactive learning experiences. When you create a Gimkit, it is basically a quiz that shows up on your students’ phone.
If students answer the question correctly, they receive virtual currency. With this virtual currency, students have the option to buy power-ups. The following are examples of the power-ups available:
- To receive more currency for correct answers. If they accumulate 10 virtual dollars, they can buy a streak bonus so if they answer multiple questions correctly in a row they earn more virtual currency
- To get a second chance if they answer incorrectly
- To get themes to enhance the visual presentation
Gimkit is an amazing gamification experience, which has game mechanics built into a learning experience so students using it will be more bought into the process. Students have various incentives that ignite their natural competitive spirit, which will be very addictive to most of your students, so they just keep playing. And more importantly,
they keep learning while they are playing!
The idea of students creating their own games is another powerful twist to Gimkit. Imagine each student generates their own quiz for an element of the business model canvas. They post a link in the discussion group on your LMS, and then students get to compete with each other and see who understands the various elements of the business model canvas the best by watching the scores within the various games!
To see the 9 other tools that will increase your student engagement this fall with
- Interactive quizzes and assessment through gaming experiences
- Virtual collaboration
- Video discussion and presentation
enter your email below!
Whether you’re teaching online, face-to-face, or a hybrid or HyFlex model, we built our Experiential Entrepreneurship Curriculum (ExEC) to enable you using tools like those we just reviewed to provide award-winning engagement and excitement for your students
- in any course structure
- on every learning management system
If you want an engaging approach you can use online or in-person for your entrepreneurship curriculum, including an entrepreneurship syllabus template and 15 weeks of award-winning lesson plans, and don’t want to spend all summer building it:
Consider trying ExEC this Fall.